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Accessibility Meets Agency: Why Remedy’s Assist Mode in Control Resonant Sets a New Standard
The landscape of modern action-RPGs has long been defined by a tension between developer intent and player accessibility. For years, the "soulslike" philosophy—which often prioritizes uncompromising difficulty as a core tenet of the experience—has dominated the discourse. However, Remedy Entertainment, the studio behind the celebrated Control franchise, has taken a decidedly different approach with its…
